World models

Technique · World Models & Robotics · 9 items since Apr 2026

Models that predict how an environment responds to actions, used to simulate, plan, or train.

Items

  1. Oct 2

    KAIST's World Observer

    A world model that decouples observing from acting by jointly generating an agent-centric view alongside panoramic observers, so objects that leave the actor's view keep evolving and re-enter with correct state, substantially improving out-of-view dynamics.

  2. Sep 25

    WROP teaches world models object permanence

    Introduces WROP, a cognitive-science-inspired benchmark and 1.5M-sample corpus for object permanence, and trains a 16B video world model (PWM-WROP) that ranks first among continuation models in a blind pairwise Elo study.

  3. Sep 18

    JEPA-Anything extends world models across seven domains

    A domain-agnostic world-modeling framework extends joint-embedding predictive architectures with orthogonal predictive factorization, generalizing across seven domains including clinical trajectories and molecular dynamics, with a factor-nominated biological intervention validated in organoids and mice.

  4. Sep 4

    ACE Robotics' Puffin-World

    A unified multimodal model represents physics (gravity field, latitude), depth, and appearance under an Omni-Camera formulation to generate, reconstruct, and explore physically consistent 3D worlds in a closed loop, trained on the released 15M-triplet Puffin-16M dataset.

  5. Aug 8

    Alibaba's DreamX-Phi 1.0 manipulation world model

    An action-conditioned video world model that injects per-arm SE(3) transforms through geometric attention, plus a depth branch and object masks, to predict faithful manipulation rollouts, taking first place on Track 1 of the WorldArena 2.0 Challenge.

  6. Aug 1

    EnvACE trains agents through world rehearsal

    Replaces costly executable training environments with a single policy that alternates between acting and simulating the environment's response, internalizing an agent world model and beating environment-scaling baselines on BFCL-v4, tau2-Bench, VitaBench, and FinMCP-Bench.

  7. Jul 17

    Interactive world models rethought as game engines

    The paper reframes interactive world models around a game engine's action-state-observation loop and releases a Black Myth: Wukong data engine with 90+ hours of frame-aligned gameplay, player actions, and ground-truth game states.

  8. Jun 23

    Alibaba's Qwen-AgentWorld world models

    The first open-weight language world models (35B-A3B and 397B-A17B) simulate agentic environments across seven domains via long chain-of-thought, serving as decoupled simulators that improve agentic RL beyond real-environment training, released with the AgentWorldBench evaluation.

  9. Apr 24

    A levels-and-laws taxonomy of agentic world models

    A survey of 400+ works sorts world models into three capability levels (one-step predictor, multi-step simulator, self-revising evolver) across physical, digital, social, and scientific regimes, and proposes decision-centric evaluation with a minimal reproducible package.